This standard defines UI (User Interface)/UX (User Experience) criteria used when developing and servicing motion recognition-based content for the purpose of motion training in areas such as fitness, martial arts, rehabilitation, and dance. This includes criteria for: - Mixed reality content UI based on projection mapping - Interface for using a mobile device as a remote controller - Motion animations - Free movement through body key-point extraction - Link with social media platform services - Speak to Text (STT) UI/UX - Display conversion UX according to content service environment
Working Group Details
IEEE Standard for Head-Mounted Display (HMD)-Based Virtual Reality(VR) Sickness Reduction Technology
Head-mounted display-based virtual reality sickness-reducing technology is defined.